![]() ![]() The player can use a variety of ninja tools and equipment and stealth to dispatch enemies and complete the game's missions. The game consists of controlling a character in a 3D environment through a third-person viewpoint. See also: Gameplay of Tenchu: Stealth Assassins Following Tenchu 2, Activision acquired the intellectual property and shifted production to newly-formed company K2 for the next entry Tenchu: Wrath of Heaven. Reaching high positions on sales charts, it saw praise from critics and was generally seen as an improvement over its predecessor. Composer Noriyuki Asakura returned from the first game. Originally intended as a Western exclusive, consequent adjustments were made to reduce its niche Japanese elements while also polishing the gameplay and graphics. Production on Tenchu 2 began following the original's success at the request of Activision. Gameplay follows the chosen protagonist as they complete missions, the goal being to remain undetected and either avoid or silently kill enemies. ![]() Tenchu 2 is a prequel to Tenchu: Stealth Assassins (1998), following the early lives of Azuma ninja Rikimaru and Ayame as they and their fellow Tatsumaru must confront a militant force called the Burning Dawn. The second entry in the Tenchu series, it was published in the West by Activision and in Japan by Acquire. ![]() Tenchu 2: Birth of the Stealth Assassins is a 2000 stealth video game developed by Acquire for the PlayStation. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |